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Millennium Gold 2000
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GNUCHESS
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CHESS-16.MAK
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Makefile
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1995-07-27
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7KB
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237 lines
#
# C source for GNU CHESS
#
# Revision: 1990-12-26
#
# Modified by Daryl Baker for use in MS WINDOWS environment
#
# This file is part of CHESS.
#
# CHESS is distributed in the hope that it will be useful, but WITHOUT ANY
# WARRANTY. No author or distributor accepts responsibility to anyone for
# the consequences of using it or for whether it serves any particular
# purpose or works at all, unless he says so in writing. Refer to the CHESS
# General Public License for full details.
#
# Everyone is granted permission to copy, modify and redistribute CHESS, but
# only under the conditions described in the CHESS General Public License.
# A copy of this license is supposed to have been given to you along with
# CHESS so you can know your rights and responsibilities. It should be in a
# file named COPYING. Among other things, the copyright notice and this
# notice must be preserved on all copies.
#
#
!include <ntwin32.mak>
PROJ = chess
PROJFILE = chess.mak
VER = 321
CC = cl
CFLAGS = /AS /W4 /Ox /G2 /Zp /nologo
#CFLAGS = /AM /W4 /G2s /Zp /nologo /Osge
LRF = echo > NUL
LINKER = link
LFLAGS = /BATCH /nologo /align:16 /map /NOF /NOP
LLIBS_R = /NOD:SLIBCE SLIBCEW
LLIBS_G = LIBW.LIB
MAPFILE_R = chess.map
ASM = masm
AFLAGS_G = /Mx /T
RC = rc
IMPLIB = implib
DEF_FILE = CHESS.DEF
OBJS = CHESS.obj INIT.obj BOARD.obj ABOUT.obj PIECE.obj \
HITTEST.obj COLOR.obj TIMECNT.obj SEARCH.obj INITIALI.obj \
EVAL.obj GLOBALS.obj DSP.obj MSWDSP.obj BOOK.obj CREATE.obj \
SAVEOPEN.obj NUMDLG.obj INITMENU.obj REVIEW.obj STATS.obj \
TEST.obj PROMOTE.obj MANUAL.obj
RT_OBJS = VERSION.obj
RESS = chess.res
BMPS = king.bmp kingm.bmp kingo.bmp pawn.bmp pawno.bmp pawnm.bmp \
rook.bmp rooko.bmp rookm.bmp knight.bmp knightm.bmp knighto.bmp \
bishop.bmp bishopm.bmp bishopo.bmp queen.bmp queenm.bmp queeno.bmp
HELPFILES = chess.rtf article.rtf article2.rtf copying.rtf move-gen.rtf heuristi.rtf match.rtf
HELPSOURCE = chess.doc article.doc article2.doc copying.doc move-gen.doc heuristi.doc match.doc
all: $(PROJ).exe $(PROJ).hlp
.SILIENT:
.SUFFIXES: .rc .res .c .obj .doc .rtf
CHESS.RES : chess.rc $(BMPS) color.dlg chess.ico timecnt.dlg saveopen.dlg \
getnum.dlg review.dlg about.dlg stats.dlg test.dlg promote.dlg \
manual.dlg
# The following routines contain window functions or Call backs and is
# compiled with the Gw switch
ABOUT.obj : ABOUT.C
$(CC) /c $(CFLAGS) /Gw $*.c
CHESS.obj : CHESS.C gnuchess.h defs.h chess.h saveopen.h color.h
$(CC) /c $(CFLAGS) /Gw /EM $*.c
COLOR.obj : COLOR.C chess.h color.h
$(CC) /c $(CFLAGS) /Gw $*.c
MANUAL.obj : MANUAL.C chess.h
$(CC) /c $(CFLAGS) /Gw $*.c
NUMDLG.obj : NUMDLG.C chess.h
$(CC) /c $(CFLAGS) /Gw $*.c
PROMOTE.obj : PROMOTE.C chess.h
$(CC) /c $(CFLAGS) /Gw $*.c
REVIEW.obj : REVIEW.C gnuchess.h chess.h defs.h
$(CC) /c $(CFLAGS) /Gw $*.c
SAVEOPEN.obj : SAVEOPEN.C saveopen.h
$(CC) /c $(CFLAGS) /Gw $*.c
STATS.obj : STATS.C gnuchess.h stats.h
$(CC) /c $(CFLAGS) /Gw $*.c
TEST.obj : TEST.C gnuchess.h chess.h defs.h
$(CC) /c $(CFLAGS) /Od /Gw $*.c
TIMECNT.obj : TIMECNT.C timecnt.h chess.h
$(CC) /c $(CFLAGS) /Gw $*.c
# The following are compiled with the GW switch
BOARD.obj : BOARD.C defs.h
$(CC) /c $(CFLAGS) /GW $*.c
BOOK.obj : BOOK.C gnuchess.h defs.h chess.h
$(CC) /c $(CFLAGS) /GW $*.c
CREATE.obj : CREATE.C defs.h chess.h
$(CC) /c $(CFLAGS) /GW $*.c
DSP.obj : DSP.C gnuchess.h defs.h chess.h
$(CC) /c $(CFLAGS) /GW $*.c
EVAL.obj : EVAL.C gnuchess.h defs.h
$(CC) /c $(CFLAGS) /EM /GW $*.c
GLOBALS.obj : GLOBALS.C gnuchess.h
$(CC) /c $(CFLAGS) /GW $*.c
HITTEST.obj : HITTEST.C defs.h
$(CC) /c $(CFLAGS) /GW $*.c
INIT.obj : INIT.C
$(CC) /c $(CFLAGS) /GW $*.c
INITIALI.obj : INITIALI.C gnuchess.h defs.h
$(CC) /c $(CFLAGS) /EM /GW $*.c
INITMENU.obj : INITMENU.C gnuchess.h chess.h
$(CC) /c $(CFLAGS) /GW $*.c
MSWDSP.obj : MSWDSP.C gnuchess.h chess.h defs.h stats.h
$(CC) /c $(CFLAGS) /GW $*.c
PIECE.obj : PIECE.C chess.h defs.h
$(CC) /c $(CFLAGS) /GW $*.c
SEARCH.obj : SEARCH.C gnuchess.h defs.h
$(CC) /c $(CFLAGS) /EM /GW $*.c
#
# Code to generate new time stamp when any module updated
#
makever.exe: makever.c
cl /nologo makever.c
VERSION.obj: VERSION.c
$(CC) /c $(CFLAGS) /GW $*.c
VERSION.c: $(OBJS) $(RESS) $(BMPS) makever.exe
makever >version.c
# Create the help file
chess.hlp: chess.hpj $(HELPFILES)
-del chess.ph
hc chess.hpj
chexe$(VER).zip:
distexe: chess.exe readme.txt gnuchess.boo chess.hlp copying
-del chexe$(VER).zip
pkzip -a chexe$(VER) readme.txt chess.exe gnuchess.boo chess.hlp copying
distsrc: chess.exe chexe$(VER).zip readme.txt chess.mak chess.hlp
-del chess$(VER).zip
pkzip -a chess$(VER) @files.lst
# pkzip -a chess$(VER) readme.txt $(PROJ).exe *.boo $(PROJ).hlp files.lst
# pkzip -a chess$(VER) $(PROJ).def $(PROJ).rc *.dlg $(PROJ).mak $(PROJ).ico
# pkzip -a chess$(VER) copying winport change.log todo *.h *.c *.bmp
# pkzip -a chess$(VER) chess.hpj $(HELPFILES)
# pkzip -a chess$(VER) $(HELPSOURCE)
disttar: chess.exe chexe$(VER).zip readme.txt chess.mak chess.hlp
-del ch$(VER)t.*
-del chess.ta?
tar -cf chess.tar -u bmp -u doc -u rtf -u hlp -u exe -T files.lst
c:\ucs\compress chess.tar
ren chess.taz ch$(VER)t.Z
distmail: chess.exe chexe$(VER).zip readme.txt chess.mak chess.hlp
-del ch$(VER)t.*
-del chess.ta?
tar -cf chess.tar -u bmp -u doc -u rtf -u hlp -u exe -T files.lst
c:\ucs\compress chess.tar
ren chess.taz ch$(VER)t.Z
uuxfer20 -s61000 -m -o -ech$(VER)t.Z
clean:
-del *.obj
-del *.bak
-del *.res
-del *.err
-del *.ph
$(PROJ).exe : $(DEF_FILE) $(OBJS) $(RT_OBJS) $(RESS)
$(LRF) @<<$(PROJ).lrf
$(LFLAGS) $(RT_OBJS: = +^
) $(OBJS: = +^
)
$@
$(MAPFILE_R)
$(LLIBS_G: = +^
) +
$(LLIBS_R: = +^
) +
$(LIBS: = +^
)
$(DEF_FILE) ;
<<
$(LINKER) @$(PROJ).lrf
$(RC) $(RESS) $@
.c.obj :
$(CC) /c $(CFLAGS) /Gw $<
.rc.res :
$(RC) /r $<
#
# this rule is here to trap changes to the doc files. Ideally it
# would call a program todo RTF conversion.
#
.doc.rtf :
@echo $< is out of date. Resave as RTF.
@zzz### dummy command line need abort command